Coding - COD




Coding - COD


Note that all output files are binary files in SGI format (even if written on an alpha), written by the functions in RWLowLevel.c, int stands for a 4 byte integer, float for a 4 byte floating point number.

COD reads the files with the following suffixes appended to the stem of the sound file name:

i_T<step>.pitch
Fundamental frequency (float)

i_<mode -C>_T<step>.coupe_cod
Cut frequency between voiced and unvoiced band (float), generated running PetC with the -q option

_T<step>.envAR<method -E>_<order -o>
Envelope parameters of the sinusoidal part.

The output file is:

_T<step>_E<method>_o<order>_C<mode>.cod
Coded file.



Usage

 COD :  
	 COD est un programme de quantification  
 
 description:  
	 le programme necessite le nom du fichier original:  
 USAGE:  
 COD -O originalfile 
 OPTIONS:  
 pour avoir de l'aide -h  
 -T temps entre deux instants d'analyse (ms) (20ms par defaut)  
 -o ordre de la parametrisation (10 par defaut - 16 possible )  
 -E type d'enveloppe 2:FAR 4:CPLE  
 -C nb_bits_Fc (3 ou 4)  
 -v verbose  



Source Code

src/main/COD.c ( 9.4KB, 04-May-1999)
Main source file


Top Back to top - Diemo Schwarz - last update Tue May 04 21:24:42 1999