Degree -3
Corresponds, according to our positive /
negative axis, to an alarm.
Are included here two "game over" examples, which can also be considered
as very negative feedback.
program | provider | theme | meaning | sample | |
--- | |||||
Example 1 | AIM | official | abstract | warned by someone | |
Example 2 | AIM | user | game | warned by someone | |
Example 3 | starcraft | official | abstract | "you lose" | |
Example 4 | zelda | official | abstract | game over :( |
program | sample |
dyn. profile
|
mel. profile
|
type
|
duration
|
note
|
|
--- | |||||||
Example 1 | AIM | 2 s | |||||
Example 2 | AIM | 1.3 s | |||||
Example 3 | starcraft | 4 s | |||||
Example 4 | zelda | 7.5 s |