Degree 3- analysis
Corresponds, according to our positive / negative axis, to the happening of something unusually good - possibly relieving.
Only official (non user) samples are displayed here. Samples all come from video games.
As Zelda's musical samples are musical sequences, it is hard to analyse them
in terms of dyn/mel profiles.
Thus only the general melodic profile ("melodic" being for once in
the musical sense) is displayed
program | sample | theme | dyn profile | mel profile | length | |
--- | ||||||
Example 1 | Starcraft | terran | 1.8 s | |||
Example 2 | Starcraft | protoss | 1.6 s | |||
Example 3 | Starcraft | zerg | 2 s | |||
Example 4 | Starcraft | abstract | 5 s | |||
Example 5 | Zelda | abstract | 1 s | |||
Example 6 | Zelda | musical |
n/a
|
[ 7.5 s ] | ||
Example 6b | Zelda | musical |
n/a
|
2.5 s -> total 11s | ||
Example 6c | Zelda | musical |
n/a
|
2.5 s -> total 11s | ||
Example 7 | Zelda | musical |
n/a
|
3 s | ||
Example 8 | Zelda | musical |
n/a
|
8.5 s | ||
Example 9 | Zelda | musical |
n/a
|
4.5 s | ||
Example 10 | Zelda | musical |
n/a
|
11 s | ||
Example 11 | Zelda | musical |
n/a
|
15 s | ||
Example 12 | Zelda | musical |
n/a
|
7 s | ||
Example 13 | Zelda | musical |
n/a
|
11 s |
Dynamic profiles :
n/a
Melodic profiles :
Total up
|
|||
10
|
|||
Total stable
|
|||
2
|
|||
Total down
|
|||
-
|
|||
Total up&down
|
|||
1
|
|||
Total down&up
|
|||
-
|
|||
-/-/-
|
|||
Total monophonic :
|
n/a
|
||
Total polyphonic :
|
n/a
|
Durations :
0 -> 0,5 s
|
0,5 -> 1 s
|
1 -> 2 s
|
2 -> 3s
|
3 -> 4 s
|
4 - > 6 s
|
6 +
|
-
|
1
|
3
|
1
|
-
|
2
|
6
|