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Contents
Title page
Acknowledgements
Abstract
Résumé
Introduction

State of the art

1. Standard designs for real-time programs, dynamic memory management, and multitasking
2. An introduction to computer music
3. Issues in the organization and manipulation of time



Design and implementation

4. The fundamentals of the architecture
5. The implementation and basic classes of the environment
6. Structures for composition and the organization of time
7. Analysis of the real-time performance of the environment

Conclusion and future work
Appendix A: Reference of the Varèse-Scheme interface
Bibliography

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